In conjunction with Euphrat Museum of Art exhibition "Learn to Play Too," which includes two of Brathwaite's games.
Noted indie game developer Brenda Brathwaite takes on “Difficult History,” periods such as the Holocaust, Middle Passage, Trail of Tears, and the Irish experience.
With a focus on her provocative games, such as Train, Brathwaite challenges academic...
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In conjunction with Euphrat Museum of Art exhibition "Learn to Play Too," which includes two of Brathwaite's games.
Noted indie game developer Brenda Brathwaite takes on “Difficult History,” periods such as the Holocaust, Middle Passage, Trail of Tears, and the Irish experience.
With a focus on her provocative games, such as Train, Brathwaite challenges academic learning/knowing about difficult histories, pushing you to experience strong emotions then reflection, during game-play and long afterward. These artful games are intriguing and compelling complements to narrative, poetry, photography, video, and film. Questions and discussion to follow.
Co-sponsors: Euphrat Museum of Art, CADRE Laboratory for New Media, De Anza College Psychology Department, Women's History Month, Visiting Speaker's Series, City of Cupertino, De Anza Associated Student Body, Applied Materials Excellence in the Arts Grants, Arts Council Silicon Valley, Santa Clara County Office of Human Relations, ZER01
*Possible Room Change (updates:
http://www.deanza.edu/euphrat/inthemuseum.html)
map:
http://www.deanza.edu/map