INFINITE RESOLUTION ZERO LATENCY | The Future of Video Games in Austin
The University of Texas at Austin ACE Building, Room 2.404a (24th and Speedway)
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Wednesday, January 25, 2012, 7-9:30pm
Posted 4 months, 2 weeks ago
· 7 participants
*FREE with Facebook RSVP
The Texas Advanced Computing Center (TACC), IGDA Austin, and The University of Texas Department of Computer Sciences invite you to join us for a look at the future of video games in Austin. The event will open with a lightning-round of introductions and prognostications by local luminaries from UT and the local game industry, followed by a showcase of locally produced,... [read more]
*FREE with Facebook RSVP
The Texas Advanced Computing Center (TACC), IGDA Austin, and The University of Texas Department of Computer Sciences invite you to join us for a look at the future of video games in Austin. The event will open with a lightning-round of introductions and prognostications by local luminaries from UT and the local game industry, followed by a showcase of locally produced, state-of-the-art, and boundary-pushing video games played on the advanced displays in the Visualization Lab. Appetizers and drinks (beer, soda) will be served.
7:00-7:15 Welcome (beer, soda and appetizers)
7:15-7:45 Introductions in Avaya Auditorium (ACE Room 2.302)
7:45-9:00 Video Game Showcase and Game Art Gallery in the Visualization Lab (ACE Room 2.404a)
Confirmed speakers include:
Jay Boisseau (TACC)
Bruce Pennycook (UT Radio/Television/Film)
Don Fussell (UT Computer Sciences)
Mike McShaffry (Redfly)
Dan Teasdale (Twisted Pixel)
Greg Zeschuk (Bioware)
Jon Jones (smArtist)
Gary Gattis (Spacetime)
Dan Magaha (Seamless)
John McDonald (Nvidia)
Karen Ngo (SXSW Screenburn)
Lenard Swain (DELL/Alienware)
Paid parking is available in the garage at San Jacinto and 24th
Presented by:
TACC
IGDA-Austin
The University of Texas Department of Computer Science
Sponsored by:
AMD
DELL
Microsoft
NVIDIA
SXSW Screenburn
Twisted Pixel Games