How does story fold in to overall game design? How does the writer collaborate with team members from other disciplines? And just how do you get the job of writing for games? IGDA Toronto has put together a stellar panel of game writers to answer these questions and more at its May meeting.
Come hear Ubisoft Toronto's Navid Khavari and Matt MacLennan, Freebird Games' Kan Gao and...
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How does story fold in to overall game design? How does the writer collaborate with team members from other disciplines? And just how do you get the job of writing for games? IGDA Toronto has put together a stellar panel of game writers to answer these questions and more at its May meeting.
Come hear Ubisoft Toronto's Navid Khavari and Matt MacLennan, Freebird Games' Kan Gao and Capybara Games' Dan Vader speak about the importance of their skills and how they contribute to the game's overall success. The discussion will be moderated by Kimberley Ann Sparks.
The panel will take place at the University of Toronto's Bahen Centre for Information Technology, 40 St. George St., Room 1190.
Special thanks to Steve Engels at the University of Toronto, Jessica Frey at the Writers Guild of Canada, poster designer Tim Nguyen and Sasha Boersma from Beware of the Leopard!
After-party: O'Gradys on College, 171 College St., 9 p.m. - whenever. Help us spread the word!